• To improve security, we will soon start forcing password resets for any account that uses a weak password on the next login. If you have a weak password or a defunct email, please update it now to prevent future disruption.

Unity How can I modify a .bundle file to translate a game?

Firethrower651

Formerly 'Aldebra'
Mar 25, 2024
7
0
I want to translate the game Peeping Dorm Manager into my native language, but I can't add the files I've already translated or modify the game file. It's a .bundle text script with all the texts from the game compiled together
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,149
3,510
Look into "BepinEx". It's a Unity override plugin that allows automated and manual translation. It works by inserting a DLL hook to the string rendering functions to allow "just in time" replacement of any text output in most games.
 
Last edited:
  • Red Heart
Reactions: Firethrower651

Firethrower651

Formerly 'Aldebra'
Mar 25, 2024
7
0
Look into "BeppinEx". It's a Unity override plugin that allows automated and manual translation. It works by inserting a DLL hook to the string rendering functions to allow "just in time" replacement of any text output in most games.
Thanks for the information, but when I try it here, I'm afraid I don't know how to do it in practice. And it seems that the BeepinEx plugin folder doesn't appear
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,149
3,510
Thanks for the information, but when I try it here, I'm afraid I don't know how to do it in practice. And it seems that the BeepinEx plugin folder doesn't appear
I'm afraid I can't help much further - the one game for which I did the translation work was provided to me with the BepinEx stuff already setup and working with automatic MTL, and then I went in and manually reviewed/fixed the broken MTL in the output text files.

I'd suggest you head over to the Translations sub-forum and ask for help: https://f95zone.to/forums/translation.27/

Or DM one of the active translators to see how they set up a new project.
 
Last edited:
  • Like
Reactions: Firethrower651

Firethrower651

Formerly 'Aldebra'
Mar 25, 2024
7
0
I'm afraid I can't help much further - the one game for which I did the translation work was provided to me with the BepinEx stuff already setup and working with automatic MTL, and then I went in and manually reviewed/fixed the broken MTL in the output text files.

I'd suggest you head over to the Translations sub-forum and ask for help: https://f95zone.to/forums/translation.27/

Or DM one of the active translators to see how they set up a new project.
Ok, thanks so much