4.20 star(s) 142 Votes

Anteron

Active Member
Jun 17, 2023
822
1,033
Dev could also work on all paths the same time, you would get one new scene every half year(?) and everybody would complain that they waited so long for only 10min playtime. :-D
Conclusion: Having to many paths in a game sucks without having a huge team of developers.
Dev made the right choice to reduce the number of paths by ending two of them. Nice to have a story ending instead of "no further development". (Yeah the ending sucked; but they were supposed to suck as bad endings.)

Totally agree: I want more of this game!
Of course if you're not on the path being developed you can get a big fat nothing for over a year. I already forget what was going on in this game.
 
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Reactions: hawk784563

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,850
6,987
The Naughty Captain
May 24, 2024 07:19 pm
Public post

Dev Update #248


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Day 6 Scene 28.

Some progress on the posing. I've posed 59 shots over the 180 planned, so a third of the scene is ready to be rendered. The previews look good so far. I will start rendering this weekend.



Steam.

I wrote all the necessary content for the store page. And I'm not satisfied. I feel like it's not descriptive enough, not enticing enough. Of course, that isn't an objective point of view. There are some things I need to correct but most of the issue here is about me. Because I'll never be satisfied, especially when it comes to something that important. Over the years, I made a lot of progress in letting go of the idea of perfection and going with the "good enough" instead. This is just harder than usual because it's about something rather important.

I'm not even sure that most of this content is that important anyway.

I have no doubt that the core description of the game is critical, but what about the "early access" part? When you buy a game on Steam, how many of you, and how often do you read the "early access" part of a store page?

I need to produce some dedicated art for the capsules. The image I use doesn't fit nicely in all the required sizes. I'm not sure I'll be able to fit the three girls in there. I will have to choose one. Eve, being the most popular love interest, would be the logical choice.

And I just realized that I need a video to use as an introduction. I'm gonna have to contract someone for that as I have absolutely no idea how to do that.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 5378 words of new content so far.
  • 180 shots are planned, 59 are posed.
  • I'm currently posing scene 28.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

₩on

Member
Dec 26, 2019
117
35
Not sure how this game is going tbh, one of the earliest games I've played since joining in late 2019. The game still hasn't been completed, is it close? Its worth a try again maybe.
 

SonsOfLiberty

Board Buff
Game Compressor
Sep 3, 2022
18,191
148,417
Not sure how this game is going tbh, one of the earliest games I've played since joining in late 2019. The game still hasn't been completed, is it close? Its worth a try again maybe.
You can check the changelog and the dev logs (they are all public), 2 paths have been completed (ones no one cares about mostly), and he is getting it ready for Steam as well.
 
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Reactions: hawk784563
Nov 7, 2020
218
722
The last two updates I have been disappointed in terms of routes i.e. hasn't been for a route I'm on. Does the developer tell us what routes are being worked on for an update? I have never been able to decipher this from the trello alone.
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,850
6,987
The Naughty Captain
Jun 07, 2024 06:44 pm

Dev Update #250


02e4a9e0-618d-4dbb-9741-4d9cba73f1ed-740x0.jpg




Not much to say.

My house is still a mess and A/C isn't fully installed yet. I've been promised it will be ready next Monday. Temperatures are rising as we step into Summer and I'm still living in a scorching hell. Fingers crossed there will be no more delay because we have already stepped into the too-hot-for-rendering territory.



I've progressed a bit on the posing. I've reached shot #129. I hope to be able to finish the posing next week. Unless I come up with a stupid idea, I'm done with all the "difficult" poses. I'm still losing time with simulations, but I've learned to live with it. At the moment I have three characters to simulate every time they move ever so slightly. The simulations usually go smoothly, but it's still about 10 minutes I spend waiting behind my screen. It's not a great feeling. Anyway, I'm progressing.



The steam process is on pause for now. I'm waiting on that mandatory teaser. I've contracted a video editor on Fiverr. The gentlemen seem to have some experience with trailers for AVNs. There again, fingers crossed. I should have taken care of that weeks ago, as soon as I pressed the steam button. But I didn't. I was too focused on getting "The perfect text". It was stupid.



The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • 5378 words of new content so far.
  • 180 shots are planned, 129 are posed, and 30 are rendered.
  • I'm currently posing scene 28.



You can follow my progress on .

Thank you for your support!

The Naughty Captain
 
4.20 star(s) 142 Votes