Updated tweaks archive again. in this time added deactivation of floating bridge while left shift key is pressing. it can be useful for some cases when need to fall in some hole intentionally.
hello
Fourth screen, move the two southwest blocks, once to the west.hello
i tried to follow your guide
but it seems i can never manage to replicate your first screenshot
usually i proceed this way (the screenshot i sent)
however everytime i have the block at 3-7 that ruins everything ( at best i manage to do have with only 1 remaining one)
edit:
the closest i ever been to your first screenshot is this
1, don't know, the church is the north one in the "main" city1)How many times does it take to change alignment of the party by attacking friendly enemies?
I have one girl that has good alignement and i need to go down to neutral
I heard also that some church can decrease through donation the alignement. which church is it?
Does anyone has any tips against the ice dragon boss fight? he has a lot of hp.
2) what do you think of this change of job?
i am at lv15/16:
elf alchemist into sorcerer or bard
gnome summoner into bard or hunter
dwarf assassin into bishop (or keep as it is)
MC from Lord into bishop (or keep as it is)
sylph spellblade into valkyrie
max the elf thief into hunter (i don't know which class is best for him)
i don't remember the last level each class would learn any skill/spells before makig a reclass.
I am thinking to train a heroine to obtain max lv of magic class from sorceress (since is should have covered both max alchemist magic and summoner one already)
Having a valkyrie or spellblade as a frontline
and the other 2 could be whatever else
3) i don't remember, between bishop,monk and druid. which of the 3 allows to obtain max lv of healing magic?
which one has access to stronger weapons?
how far can a druid reaches in alchemic magic tier spells?
likewise how far can a bishop reaches in sorcerer type of spells?
Do you mean B1 of Witch's Lair? I had to remove my English interface patches to progress below B1 of the Witch's Lair.I don't know how you guys got there, I can't even get past Floor 1. Is there a guide for the first floor?
Hi, I'm sharing the mods that I have made, one increases the amount of party members that Wildbull captures; from a maximum of 3 to now a maximum of 5.
View attachment 3639428
View attachment 3639429
Though the downside of this mod is that the initial fights are harder, as I had to increase the amount of members at the beginning to fix some bugs, so any more experienced programmers are welcome to modify this to be easier.
Also I have made a mod to allow the MC to select the female locked Bard class for any of those who want to jingle some merry tunes.
View attachment 3639437
Download:You must be registered to see the links
Patch 5 is the increase captive mod
Patch 6 is the bard mod
Patch 7 is an all-in-one pack
I don't know still and I use "Torch" magic...How do you actually light the torch? I've equipped it but can't figure it out
There is one CG in this mission, nothing more than that (except maybe the xp)I failed the orc mission because it took a long time to find their place and finally the captain was gone. Do I have to go back to the previous save data and complete this mission? Or is it okay to continue the story even though the orc mission failed?
Hi, thanks for the good mods! Checked patch7 for compatibility with patch4 and found that the guest.tjs in patch7 is not containing any changes and only this file overwriting patch4 changes (it breaking party size possible ctd fixes), other files seems is still not crossing with files of patch4. If you have a git account I can share access to the patch4 repository.Hello everyone, I am back to share the newest mod I have made. A mod that allows Riselle and Maria to stay in the demo.
View attachment 3645423
I have also made it so Riselle can be captured by Wildbull, however there are no scenes involved between them so it is just there for flavor for now.
View attachment 3645428 View attachment 3645429 View attachment 3645430
The mod also allows you to get rid of story mode characters such as Max and Riselle to fully have full control over your party.
View attachment 3645433
Download:You must be registered to see the linksYou must be registered to see the links
Patch 5: More captives mod
Patch 6: MC Bard Class
Patch 7: Riselle/Maria unlock
Patch 8: All in One
The other mods information can be seen here in my previous post.
Oh shoot that is my bad, I forgot to delete that as I was checking the guest.tjs to see if anything was needed to be done to Maria there and forgot to remove it in the process. I'll fix it tomorrow thanks for the heads up.Hi, thanks for the good mods! Checked patch7 for compatibility with patch4 and found that the guest.tjs in patch7 is not containing any changes and only this file overwriting patch4 changes (it breaking party size possible ctd fixes), other files seems is still not crossing with files of patch4. If you have a git account I can share access to the patch4 repository.
Also I checked an old save right before end of the demo intro story and got the error on window.tjs\loadparty() where faceLayer was void. I suppose that the error most likely because of game is trying to add Max in the party but there is no place. Maybe move Max to guild slots(there less chances that all slots will be busy) instead if no place in party or warn user that need to free place for Max because in original he will replace Risele.Oh shoot that is my bad, I forgot to delete that as I was checking the guest.tjs to see if anything was needed to be done to Maria there and forgot to remove it in the process. I'll fix it tomorrow thanks for the heads up.